Your team did in fact have a gunship later in the match.
Valid point on the team comp, I should have grabbed a later instance of the rosters, though it does accurately reflect the lack of gunships on my side, which didn't change through the match.
Kaisiet was flying a Quarrel by the time you respawn at 7:43, I believe, having switched after being killed at 7:18 (7:17 on game clock, 6:38 after the game started).
He approached B from above, which generally does not have good firing angles, but he does kill the last enemy on B (Cyberzombie), allowing your team to cap.
Just after your team capped B, the score was 700-384, so assuming no further changes to nodes, your team needs 16 kills more than the enemy to tie, 1 more than that to win.
Another benefit to gunships which you didn't discuss is sniping enemies on the sats, which the other team did to you more than once.
A gunship between B and C would likely have been able to snipe Velsha much sooner than the other ships dogfighting did, allowing more ships to be useful elsewhere.
A T1 bomber with seismic and (interdiction or concussion) mines likely would have as well.
You did have a T2 bomber (Dreknoll) there at some point, which did kill Velsha with a Seeker Mine once, but many scouts have enough missile breaks to evade those for a long time, and can kill railgun drones fairly quickly with pods and lasers (Velsha did this at least once), leaving the T2 bomber relatively ineffective at area denial.
While the repeated references to CF were somewhat entertaining, I think they took up more time than it was really worth spending on that build choice -- time that would have been better spent discussing tactics and strategy, which should be the focus of these videos.
Discussing build choices as they relate to the match is useful, but don't spend too much time on it at the expense of what happened during the match.
The Raw Matches Playlist has 2 videos labelled "GSF TDM Kuat Mesas 02", one of which, I'd assume, should be labelled "GSF TDM Kuat Mesas 03".
I'd also put the Raw Matches in chronological order.